
With the aid of sensors the player must dismantel bombs before they go off. The player must survive waves of increasingly agressive soldiers only to face a Giant Soldier in the end. Variety ModeĪ variety of timed objectives ending with the Zako Survival challenge. Handgun | Assault Rifle | C4 & Claymore | Grenade | PSG1 | Stinger | Nikita | HF Blade | No Weapon First Person View ModeĪ mix of several modes played in first person mode. Each weapon type has its own subset of missions, these include: This mode tests the player's aiming and shooting skills against moving targets. The goal is the same with the exception that the player must eliminate all the enemies before reaching the end. If the guards see the player it results in game over.

The goal of this mode is to reach the end of the level without being spotted.

By progressing through the missions, the difficulty of each course increased, and in time, different costumes for Snake and Raiden would unlock, each of them providing a small twist on the gameplay and increasing the difficulty. This gave players the chance to guide either Snake or Raiden through timed virtual missions and getting to the end of a set course. The main addition to this new release was the 350 VR Missions and 150 Alternative Missions similar to Metal Gear Solid: VR Missions released on the original PlayStation. New Features VR Missions/Alternate Missions
